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Quotes From Leading Experts"The evidence is quickly mounting that our "Digital native" children's brains are changing to accommodate these new technologies with which they spend so much time. Not only are they better at spreading their attention over a wide range of events, but they are better at parallel processing, taking in information more quickly (at "twitchspeed"), understanding multimedia and collaborating over networks. What attracts and "glues" kids to today's video and computer games is neither the violence, nor even the subject matter, but rather the learning the games provide. Kids like, and all humans love, to learn when it isn't forced on them." Marc Prensky (Author, Digital Game-Based Learning) "Games recruit a deeper way of thinking." James Paul Gee (Author, What Video Games Have to Teach Us About Learning and Literacy) "I think video games provide a potential to actually have students do new types of learning that are not traditionally done in the classroom." Eric Klopfer, MIT assistant professor and director of the schools Teacher Education Program. "When it comes to education and training, computer games change everything. Generations of game creators have raised the bar on engagement, and opened the door to new types of material that can be formally learned." Clark Aldrich (Author, Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences) "Technology can either alienate us or it can connect us and that is a design decision." JC Hertz (Author, Joystick Nation) |
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